About Me

My Story

I’m Daniel, a software engineer at Roblox and a photographer from Sunnyvale, California. I’m still based in the San Francisco Bay Area, but I spend much of my free time exploring with a camera.

Growing up in Silicon Valley’s suburban sprawl, I was curious about places that looked and felt different from home. That curiosity has taken me to over 40 countries. I’m drawn to the way cities take shape, the scale of the natural world, and the patterns that turn up in places thousands of miles apart.

Photography gives me a reason to slow down and pay attention. I like finding a view, a detail, or a moment that changes how I see a place. The galleries here are collections I’ve chosen to share that perspective.

When I’m not behind a camera or a keyboard, I enjoy long-distance running, rock climbing, and scuba diving. I’ve summited Half Dome and run multiple half-marathons and marathons.

I’ve spent over six years at Roblox working on translation and language technologies. Before that, I studied computer science at UC Berkeley, where I taught databases and computer architecture and helped other students through Computer Science Mentors. I later completed my master’s in computer science at Stanford.

Work Experience

Resume ↗
01

Roblox · Senior Software Engineer

Sep 2022 - Present

  • Built machine learning and backend systems for translation and voice tools used by Roblox creators.
  • Took both text-to-speech and speech-to-text from proofs of concept to production features, working across engine, ML platform, and safety teams to bring both systems into developers’ hands.
  • Redesigned translation storage and rolled out automatic translations of experience names and descriptions while retiring legacy services.
02

Roblox · Software Engineer

May 2020 - Sep 2022

  • Built and improved the pipelines behind automatic translation, making content processing faster and reducing unnecessary service calls.
  • Helped roll out automatic translation to more languages and led backend migrations and reliability work.
03

GoDaddy · Software Engineering Intern

May - Aug 2019

  • Moved domain zone-file processing from on-site Hadoop to AWS to improve speed and fault tolerance.
  • Built data pipelines for registrar analysis and added .uk domain availability checks.
04

Wish · Software Engineering Intern

May - Aug 2018

  • Built a referral landing page with React and Redux.
  • Brought daily login rewards to the web app.
  • Expanded the automated support bot’s coverage.

Education

Stanford University

M.S. in Computer Science, C/O 2023

GPA: 3.960/4

University of California, Berkeley

B.A. in Computer Science, C/O 2020

GPA: 3.972/4 · Phi Beta Kappa Inductee, Summa Cum Laude (Top 1%)